ESPN has posted an interview with Matt McEnerney, producer of Bellator: MMA Onslaught. He gives a lot of information about our game’s character creator, what makes Bellator: MMA Onslaught unique, and more.
“One thing we tried to do is focus on making a game that’s accessible, and making a game that’s accessible is easier said than done, but part of the problem you have when playing these other MMA games is you need to have a deep knowledge of the sport in order to understand how to play the game, especially when the fight goes to the ground. If you don’t understand how the clinch really works, you can get pretty lost. So we wanted to focus on simplifying the controls so that it’s easy for anybody to go in and just start fighting right away. We also wanted to keep the pace really fast.”